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Anno 1404 a ship to the orient
Anno 1404 a ship to the orient









In Anno 1404, these zones are inspired by, though not intended to be historically accurate to, northwestern Renaissance Europe and the medieval Near East, referred to as the Occident and the Orient respectively. These features include: Occident and OrientĪs was the case in Anno 1701, the game world is divided into two culturally distinct zones. New featuresĪnno 1404 has several new features that distinguish it from its three predecessors: Anno 1503, Anno 1602, and Anno 1701. Anno 1404 features an updated interface, bigger islands and worlds to explore, a sandbox mode and other features new to the Anno series.

anno 1404 a ship to the orient

This is simplified by an automatic trading process that allows an island to make resources available to visiting merchant ships.Īs players progress through the game, they gain access to naval vessels and troops which allow them to invade and ultimately to defeat other players. Although populations generate taxable income, it is difficult to generate enough gold to make meaningful capital investments without extensive trading. Occidental populations can not grow past a certain level of success without Spice, and later Quartz, that can only be generated in Oriental lands. Trade is an essential element of forward progress. The process of the construction of the cathedral resembles very closely the castle/palace (and Asian Dragon Temple) feature that was displayed in 1404 's predecessor, Anno 1701. The player also needs to stockpile building material in order to commence such a project.

anno 1404 a ship to the orient

The construction phases of these monuments are dependent on certain preconditions which have to be met in order to continue building. One of the main focuses of the game in the "city building setting" sense centers on the construction of monuments, namely a Gothic cathedral and an Arabic mosque. The player must colonize islands, plan settlements, set up factories and farms to meet their citizens' needs, enter diplomatic relationships with AI players, and engage in naval and ground combat with others.

anno 1404 a ship to the orient

As with other Anno games, the player, at the will of their unnamed country of origin (probably the Holy Roman Empire as it refers to an Emperor) creates and manages their fief aside AI players.











Anno 1404 a ship to the orient